![]() From the multitude of building options to the technology tree which opens up additional avenues for each playthrough, Frozenheim continually kept me engaged. Its in-depth mechanics, even for Early Access never failed to impress. “ Frozenheim retains a lot of what made the original city-builders fun but modernises enough that it drops the cumbersome mechanics of old.”įortunately, Frozenheim isn’t just a superficially wonderful game. But the dedication to crafting beautifully rendered visuals means that it never feels cartoony or aesthetically unpleasing. The setting is, at times, fantastical, with monolithic monuments scattered around the map. From the way the trees sway gently in the morning breeze to the snow parting as the rugged wheels of a cart are dragged through it, there’s a complete and utter devotion to capturing a sense of magic realism. ![]() This is all in due part to the phenomenal visuals.įrozenheim is perhaps one of the best looking city-builders I’ve ever played. Whether it’s the blink-and-you’ll-miss-it animations that occur all across your settlement or the way the seasons dynamically affect your world, the sense of realism pervades throughout. In-game Screenshotįrozenheim’s world is filled with wonderful minutiae that help bring its fantastic setting to life. Regardless of whether I was in the heat of combat watching as my poor scouts were torn to shreds by my enemy’s axes, or simply surveying my peaceful riverside village as my people awoke with the rising sun, the birds chirping on the thatched roofs as the snow melted away and spring took hold, I was completely and utterly immersed. And for good reason, too, as Frozenheim’s core gameplay is unbelievably satisfying. This is undoubtedly where you’ll spend the majority of your time. While the campaign offers some rudimentary missions to help ease you into its mechanics, fans of the genre will likely jump straight into the skirmish mode. In Frozenheim’s current state, you’ll have access to the skirmish mode and the campaign. In-game Screenshot “ Frozenheim’s core gameplay is unbelievably satisfying.” However, upon further inspection, Frozenheim reveals itself to not only be a phenomenal example of how to release a game into Early Access but also how to innovate upon an overburdened genre. Frozenheim initially promised me a trip through memory lane, a best-of collection containing all the greatest mechanics and features I’d come to know and love through my time with city-building titles. They’ve failed to capture the same bliss and imagination afforded by their predecessors. ![]() Apart from the rather spectacular, The Colonists, most city-building games have let me down. The serenity commonly offered by city-building RTS games has been lost on me as of late. ![]()
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